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    University of Virginia
  Jan 16, 2018
Undergraduate Record 2006-2007 [ARCHIVED RECORD]

CS 445 - Introduction to Computer Graphics

Introduces the fundamentals of three-dimensional computer graphics: rendering, modeling, and animation. Students learn how to represent three-dimensional objects (modeling) and the movement of those objects over time (animation). Students learn and implement the standard rendering pipeline, defined as the stages of turning a three-dimensional model into a shaded, lit, texture-mapped two-dimensional image. (Y)

Prerequisites & Notes
Prerequisites: CS 216 with a grade of C-.

Credits: 3