Mar 28, 2024  
Undergraduate Record 2010-2011 
    
Undergraduate Record 2010-2011 [ARCHIVED RECORD]

CS 4810 - Introduction to Computer Graphics


Introduces the fundamentals of three-dimensional computer graphics: rendering, modeling, and animation. Students learn how to represent three-dimensional objects (modeling) and the movement of those objects over time (animation). Students learn and implement the standard rendering pipeline, defined as the stages of turning a three-dimensional model into a shaded, lit, texture-mapped two-dimensional image. Prerequisites: CS 216 with a grade of C- or higher.



Credits: 3